As a veteran AAA mobile games dev team, we rebooted as ROCKFISH Games to venture into PC and console gaming in 2014. We raised $475K on Kickstarter for EVERSPACE, a roguelike spaceship shooter, which became a surprise hit with over one million copies sold on PC, Xbox, PS4, and Switch.
Thanks to this commercial success, we were able to make a giant leap and start creating an open-world spaceship shooter with RPG elements, tons of loot, deep exploration and tell an even larger story in EVERSPACE 2. For our new title, we have recently managed to raise over $550k on Kickstarter and are now working closely with our community towards Steam Early Access in late 2020.
We believe that working together with a friendly bunch of talented and passionate people on a cohesive vision is the foundation for creating something truly outstanding. Just like most game dev professionals, we spend most of our lifetime at our studio, so we appreciate a positive and quiet working environment with enough space and top working equipment for each and every one. As much as we love what we do, everyone in our team also enjoys having a private life. Which is why we don’t crunch. Period.
While our heritage is AAA mobile gaming, we are super excited about creating high-quality PC and console premium games. Empowered by the unlimited possibilities of Unreal Engine 4, we are thrilled to create compelling gaming experiences as a truly independent studio, built by seasoned entrepreneurs and veteran devs with over a decade of joint team experience. Infused with a healthy dose of young talents keeping our DNA fresh, we seek to create internationally successful action games by mixing proven gameplay mechanics with new ideas, accessible controls, stunning visuals, top-notch audio and clever storytelling.